Why Apple’s iOS 7 redesign might not be good news for users
The interwebs is awash with rumours about a potential Jony Ive led redesign to feature in Apple’s iOS 7. It is probably fairly likely that this overhaul will feature at least a portion of the emerging...
View ArticleResponsive Design Using Contextual Product Backlogs and User Stories
Responsive design is one of the biggest challenges to solve in the modern UX world. How can we design effectively for multiple devices and screen sizes without needing to wireframe screens several...
View ArticleiOS 7 – A Convergence of Mature Features
In my previous article I took a look at the potential issues of Apple introducing a flat design language into iOS 7. On Monday, Apple showed the world what it had been working on and it was indeed...
View ArticleThe iPhone 5s and Touch ID – a Missed User Experience Opportunity?
The new iPhone 5s was recently announced by Apple. It’s standout new feature is Touch ID – a fingerprint identity sensor which allows you to simply place your finger on the home button in order to...
View ArticleWhy the Costa Coffee Club app UX leaves a bitter taste
Costa Coffee has recently launched it’s Coffee Club app, aiming to give users an alternative to the old plastic loyalty cards. Unfortunately it doesn’t quite hit the mark. It’s very easy to criticise...
View ArticleMeet MeetMate – My new App
I’m sure I’m not the only UX designer who has ever dreamed of creating their own app. As a species we are naturals at identifying problems with processes, tasks and user journeys in every day life....
View ArticleHow I built an app – Part 1: User needs and prototyping
This entry is part 1 of 1 in the series How I built an appIt was a few months ago. I was in a meeting which was going round and round in circles. It’s a situation that has happened over and over...
View ArticleHow I built an app – Part 2: Product roadmap, branding and UI
This entry is part 2 of 2 in the series How I built an appIn part 1 of this series in how I built my app – MeetMate, I told you about how I understood the user needs and began prototyping the initial...
View ArticleHow I built an app – Part 3: Development and testing
This entry is part 3 of 3 in the series How I built an appIn this series I’ve now covered the user needs gathering and prototyping, product roadmap and branding. Now it’s time to tell you about how I...
View ArticleHow I built an app – Part 4: Marketing and release strategy
This entry is part 4 of 4 in the series How I built an appGetting ready for release So the app was finally built, bug tested and ready to go. But there were a number of things that had to be in place...
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